Server Minecraft 1 8 1 Skachat
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Server Minecraft 1 8 1 Skachat
World Downloader, abbreviated WDL, is a mod that allows saving of a world on a remote server for singleplayer use. Mainly, this means that it can be used to backup your creations on a server. This is a continuation of the older version by cubic72 and nairol.
These versions are for Minecraft 1.8.8, and can connect to servers running Minecraft 1.8 to Minecraft 1.8.9. It is installed on clients running Minecraft 1.8.8. There is only a base edit version avaiable; use 1.8.9 instead if you need compatability with other mods. This version is incompatible with optifine 1.8.8 (but you should use optifine 1.8.9 anyways)
Older, non-actively maintained versions of WorldDownloader for versions of minecraft before 1.7.10 can be found in the old thread or via the GitHub releases page (within the 'src' download of very old versions).
1. In the first post of the World Downloader thread, find the section titled "Downloads". Click on the link for the Minecraft version you're trying to use.2. On the GitHub page this takes you to, click on and download the base edit file for your Minecraft version. (It should contain the word "baseedit" and "mc#.#.#.zip", where #.#.# is your Minecraft version number.)3. Go to your ".minecraft" folder, then go into "versions". Create a copy of the folder for the correct Minecraft version and rename it to "#.#.#.wdl".4. Open this folder. Rename the two .jar and .json files here to "#.#.#.wdl . jar" and "#.#.#.wdl . json".5. In your text editor of choice, open #.#.#.wdl . json. You need to edit 2 things:
* You can the .minecraft folder on ...Windows by entering %APPDATA%\.minecraft in an Explorer window or in the start->run dialog.Linux by opening /.minecraft/ in a file manager of your choice.Mac OS X by opening /Library/Application Support/minecraft in Finder.
This mod does communicate with the server for permission checks. These are intended to add permission requests to the mod to adress the concerns some server owners have about misuse. A few servers do automatically ban users when it detects the mod being installed; while I do not support this action in any way, it is important to be wary of the fact that some servers do this. The vast majority, however, either do not use this system or implement the in-mod permission request system. Please contact a moderator on your server for details (they generally like being notified before you install the mod as to what you wish to download).
TL;DR: To make use of the mod, simply join a server, pause the game, and click "Start download". If the server is multiworld (has more than the 3 vanilla minecraft dimensions), make sure to indicate as such. Travel around the world, making sure to load the parts you want to save, and opening any chests / other containers, and when you are done, pause, and click "Stop downloading".
Join a server, and then pause and select "Download this world". If this is your first time using the mod on that server, make sure to chose the appropriate multiworld mode -- if the server *only* has 3 worlds (the overworld, nether, and end), multiworld is not needed, but if it has any more worlds or has worlds beyond those official worlds, multiworld is required or you may end up overwriting data from one world with that of another. After that, you may wish to pause again and click the 3 dots next to the download button, allowing you to further configure the download options for that world.
Once you've started the download, you need to travel around the world. World Downloader will only save chunks that you can see -- if the game never loads it, it will not be saved. (However, once a chunk is loaded, the entire vertical section is saved.) For most servers, this is a range of 10 chunks (160 blocks), but it might be more or less depending on the server. You will need to open chests and some other blocks for them to be saved. See this section for more info.
World downloader is a mod that is mainly intended for use by players to make copies of their own creations. However, you may be afraid that someone will use the mod to create a copy of your own map, or another thing that they didn't build, and then put it on their own server. While I can't say that that isn't a risk, it doesn't mean you should entirely ban use of the mod (or players who use the mod).
Additionally, it only downloads the area that a player travels to -- it is impossible to download the entire map without traveling through it. World Downloader requests no more data than a vanilla client -- it simply writes the data that is normally sent. In essence, use of this mod will not have any affect on server performance.
Hi there! Will this mod get an update to 1.8.8 I've seen an AMAZING island house on a server yesterday and I really want to download it, change a few things and play with it, maybe expand it to a city (In singleplayer of course, not to steal it.) The problem is obviously that the server is on 1.8.8. I'm pretty sure it would be a LOT more popular if this was on the latest version. It would be awesome if you could update it to 1.8.8. But even now, this is really useful. Thanks!
You should still be able to connect to the server with this mod even if the server runs 1.8.8, as 1.8.0 and 1.8.8 are compatible networking wise.The main thing that keeps me from updating to 1.8.8 is the absence of a MCP release for 1.8. Without one, it's very hard to create mods as one would have to use the obfuscated source.I still might try to make a version with it, but it would be extremely difficult.
WorldDownloader needs to be put inside of the actual minecraft jar; forge can't load it directly. Theroretically, you should be able to put it in just 1.7.10's folder (forge uses that jar to start), but it seems like forge doesn't like the modified class.